

- #NE XS MAX METRO LAST LIGHT FULL VERSION#
- #NE XS MAX METRO LAST LIGHT 1080P#
- #NE XS MAX METRO LAST LIGHT TV#
At the end it all goes down to the build quality of the display unit(it can also be a projector btw).

That's exactly why display unit manufactures have designated optimal viewing distances according to screen sizes, so that customers should know better before yelling how jagged and pixelated the images look because they're almost pressing their noses flat onto their screens.
#NE XS MAX METRO LAST LIGHT TV#
If you are sitting across the room playing on a 40" or smaller HD TV then there is no need for SSAA, but if you have a 46" or bigger screen then the SSAA really makes the game look a lot smoother. If you are playing on a 20" or smaller screen then I see no real value in using it. If you are playing on a large 24" or bigger monitor that you are sitting less than 2 feet awy from then it will really make the game look better. Originally posted by LeadStarDude:Honestly I think it depends on the size screen you are playing on & how far away you sit from that screen. even going under 100fps feels bad and choppy and 30fps literally makes me feel sick now, as well as straining my eyes horribly when everytime i move the camera around the entire screen turns into a giant blur and i cant see until i stop moving.ģ0fps doesnt have "magic" just horrid blur while at 120+ you can see things perfectly clearly with next to 0 blur even while spinning around ridiculously fast I have an 144hz monitor and its so amazing it single handedly made me want to play FPS games again. That was the dumbest thing ive ever read lol. I can put it maxed out, or on 0 and can tell no differance in visualls other than a "fuzzy" look to certain things with it maxed.
#NE XS MAX METRO LAST LIGHT 1080P#
Yes it looks good, but not really any better than 2033.įor the OP, if you're playing at 1080p and above, most games you're not going to tell the differance in AA.
#NE XS MAX METRO LAST LIGHT FULL VERSION#
My main rig plays this game great at higher details, my small rig plays this game great, at lower details (little rig ended up costing me around $450 with a full version of Win 7 ) All depends on comfort factor to me and not really graphics anymore, this game was sooooo overhyped on graphics btw. No use in bashing people on they percieve as smooth/playable just to show a epeen. I understand when people say 20 fps is smooth though, as if that's all your rig is outputting and you get enjoyment out of it, go for it. This game fluxuates frame's pretty drastically (like looking one direction is 80fps, turn a little it goes to 50fps). The bad part is, if you're averaging, say 30 fps, then you're going to be dipping in the 10's.a lot. This being said, Metro is one of the few games that does play smooth at lower framerates (lower meaning close to 30 but def not 20).

They try to implement motion blur, but usally imo its very overdone and just plain annoying. They include alot of smoke and mirror's/motion blur to achieve a "smooth" look to them. Movies are made to be displayed at 24 fps. I have seen people saying 20fps as "smooth" lol its much better to have a smoother 60 fps that you can notice and feel everywhere. There are very few areas where you can even notice SSAA is even on. Originally posted by trek554: obviously somewhere between your eyes and your brain if you think 20-30 fps is fine.
